package com.rpoonolly.simplegame.animation;

import com.rpoonolly.simplegame.core.aabb.AABBEntity;
import com.rpoonolly.simplegame.textures.TextureId;

public class TexturedEntity extends AABBEntity {
	private static final long serialVersionUID = 1L;
	
	private volatile TextureId texture;

	public TexturedEntity(int x, int y, int width, int height) {
		super(x, y, width, height);
	}

	public TextureId getCurrentTexture() {
		return texture;
	}

	public void setCurrentTexture(TextureId currentTexture) {
		this.texture = currentTexture;
	}
}
